Not content with one page devoted to everyone's favourite retro C64 magazine, those atavistic arcade addicts over at the Raine website went and created a secondwhich frankly strikes me as either excessively zealous or profoundly careless. No matter: I can do nothing to stop them, and any attempt to sue would only plunge me deeper into the mire of debt which, even as I write, threatens to drown me and all my illegitimate dependents spread throughout this beautiful county of Shropshire... However, since this is none of your business I'll tell you instead about Zzap!Test, an intriguing online retro review magazine appended to all new issues of Zzap!Raine. According to Zzap!Raine's numero uno, Stefano Ferrari, Zzap!Test is "a Zzap!64 in miniature, with C64 games reviews plus comments for other 80s home computersa concept broadly based on the original Italian Zzap! The idea to include 8- and 16-bit elements to the Zzap!Raine site came from me and MADrigal; but given his great interest in Commodore games and Zzap!64, we asked Lee Bolton to look after the reviews and editorial side of things." I was intrigued by this previously unmentioned "Lee" characterand after inhaling a quart of port and a couple of thigh-rolled Havanas, I tracked him down to the PeeknPoke website, where I forced my questions upon him. The youngster was no match for my alcohol-fuelled wit, but nonetheless coped admirably...
LM: Tell
me about Zzap!Test...
Zzap!Test is Zzap!Raine
leaning towards reviewing other machines' games, rather than limiting itself
solely to Raine games. If anyone out there read the original Zzap!Italia,
it didn't stop at the C64: PC Engine, Spectrum, Amstrad CPC, MSX, and a host
of other computers and consoles were looked at over the years. I always think
it's nice to look at different versions of games across the formats, it makes
some really interesting reading: you could then find out whether that Spectrum
game really was better than the Amiga one, and it would make you seek that
version out. I find it fun to load up the various games and see the differences.
It's only early on in Zzap!Test's life, but the computers looked at so far
have included the C64, Spectrum, Atari ST and Amiga. I'm sure we could accommodate
more in the future.
LM:
Who are the members of the Zzap!Test team?
The
reviewers are MADrigal, Zaxxon1, and myself; but there's also great artwork
from the early days of UK Zzap! by MADrigal, and I should mention Liliana
Vitalini who drew two of the reviewer heads, and Anthony Stiller who drew
the "thumbs aloft" pictures of me for the classic Zzap!
Issue 107 last year, used again in Zzap!Test (I've lost a little hair
since then!). I came across to the team late in the day, as these guys have
really worked well together for the first six issues. I'm the new guy, so
I'll be making the tea for a while yetand with that list of names, maybe
I should give myself a new handle. I don't think "Lee" cuts it :).
LM:
How did Zzap!Test come about?
It
started when Zaxxon1 contacted me, just over a month ago. I had always been
a fan of Zzap!Raine, and had read the internet issues and posted news about
them at my website, Lee's
PeeknPoke. They wanted me to edit the new magazine, and of course I jumped
at the task. At first it was going to be solely C64 and Amiga, with me providing
the reviews for both. Having not used an Amiga for ages (and shock! never
used an Amiga emulator yet, probably the only machine I have never played
emulated) I took the C64 reviews, with the other guys doing the other machines.
The HTML was sent to me for approval, complete with the layout and reviewer
comments already there. There was little editing involved on my part, because
the comments/design were spot on. I just wrote about the games, and slowly
saw it turned into something really special from all parties involved.
LM:
Have you always been a fan of Zzap!? If so, can you describe its appeal?
When
I got my C64 in 1985, Zzap! was the magazine I turned to for support. It always
looked like these guys really enjoyed what they did, reviewing games and having
fun with it. I think Zzap! still has
this large following because it was on the same wavelength as its readers,
and I have never read a gaming magazine before or since that was such a good
and re-readable read. It's the bible for C64 games, and the magazines and
CD sets I have here at home are essential reading. That's really what we are
aiming for in Zzap!Test!
LM: Is there anything
else you'd like to add?
Yes, When's Zzap!108 coming? No really, it's been great to start working on
this new project and I hope it keeps up the standard. I will be working hard
on the C64 side of things. All credit to the Zzap!Raine crew. Its just nice
to look back at the old games...but did I ever stop?
LM: What are
your Top 5 emulated games? I,
Robot (MAME) |
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Paradroid |